not can, but, why?
Morris' introduction begins with concerns. He is concerned about the function of humanity and with the state of art. Morris posits that during the current moment, digital technology has deeply infected human culture and human life; for those who are fully integrated within digital culture, there is no possible extrication of computers from life. There is no aspect of human life that is, as he says, "immune." Morris then goes further to compare the democratization of technique that the ideology of computing has brought about to the effect that the printed book had on the written word. The artistic technique that once took years or lifetimes to achieve for a select few is now made widely available to anyone with access to a computer.
Furthermore, Morris' concern about the possibility of autonomous creation of art by computers would not only send shockwaves that would alter the human perspective, but essentially would negate humanity as unique. We would no longer be useful, no longer special, and perhaps we would no longer exist. What is digital computation doing to art? What is it doing to the human brain capacity--our computational speed, memory capacity, neural networks? How will the function of humans in the artistic process be affected? One of the most crucial meta-questions he poses in the introduction and tackles toward the conclusion of the book is, why do humans create machines that simulate brain processes so well in the first place? From where does this desire stem and what does it call into question about us and our relationship with ourselves?
Before directly addressing his concerns and attempting to answer any of the multitude of questions he poses, Morris begins with a great series of definitions. He defines art and its function in society. Morris defines subjecthood and later introduces the term "superject," referring to a subject who remains in a perpetual state of transcendental flux. Morris goes on to discuss and define perspective. Taking a most interesting step, Morris defines what a human being is, so as to establish boundaries between a human being and a computer and later to serve as a foundation for his exploration of what would be required of artificial intelligence to fully replicate a creative human.
Within the description of a human, Morris addresses how the computer and digital technology in general has thrown into question the very nature of the body and the brain. For him, computers have enabled a body that's not the body and a body without parts. Computers have allowed us to, through a particular externalization, extinguish and replace the human body. Referencing sources such as Heidegger, Lyotard, Schirmacher, Hegel, and Deleuze, among others, and drawing from schools of thought such as psychology, metaphysics, phenomenology, mathematical communication theory, and neuroscience, among others, Morris constructs a model or projection of the human brain, human intelligence, and human creativity. There are diagrams that illustrate how neural pathways are generated and mapped and seeks to prove that computers work in the same fashion. He adds compelling research and statistics that demonstrate how computers are increasing brain capacity; his meta-argument there being we create computers that mimic our brains, and the brains we create influence our brains which should in turn improve the artificial brains we would create subsequently. This is a recursive process. The challenge, curse, and hope is to conceptualize human intelligence, as well as human creative and learning capacity in such a way that we literally can make computers precisely like human brains. What happens after that?
There are set of most useful arguments and questions located in the introduction and the chapter on "technofear." Morris is concerned with how many decisions and which decisions we leave up to the computer. Another meta-question we can derive is whether we can program human creativity and subjecthood into computers; some are already capable of consciousness. What are potentially frightening are computers that can mimic intelligence, learn from mistakes (pattern recognition), and ones that produce independent, creative, unique thought. Another question for the reader is where is the art in computer assisted art creation? Is it in the process, the program, the human interface with the program, or in the final output? An essential aspect of his book is relationships: art to the world, art to the human, the human to the self/subjecthood/soul, the computer to art, the computer to human, but for Morris all of these questions come back as a reflection of the metaphysical alienation between ourselves and ourselves. Computers are what he calls "a metaphysical image of human thought as an algorithmic computational system." Ultimately, he's hopeful and the future is not bleak. The final thought he leaves us to contemplate is not, as the title of the book asks, do computers create art, but why do we want them to?
source: Amazon, by user: AR63ENC45XVVG